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Coda does not come with its own command-line utility.
Instead, a third-party utility such as coda-cli can be used.
The first step is to get hold of a local copy of the Git repositories you want to access.
Duplicating a repository from a remote server is known as cloning, and you do this by pressing on the list of repositories.
When Coda is closed in the midst of a project and then reopened, the user is presented with exactly what it was like before the application was closed.
Another notable feature is the ability to add a Local and Remote version to each site, allowing the user to synchronize the file(s) created, modified or deleted from their local and remote locations.
The concept for Coda came from the web team at Panic, who would have five or six different programs for coding, testing and reference.
The lack of full-featured website development platforms equivalent to application development platform Xcode served as the purpose for Coda's creation.
Coda 1.6 and later supports plug-ins, which are scripts usually written in command line programming languages like Cocoa, Apple Script, Perl, or even shell scripting languages like bash, that appear in Coda's menu bar and do specific tasks like appending URLs or inserting text at a certain point.
Plug-ins can either be written using Xcode or through Panic's free program, the Coda Plug-in Creator.
There is special support for Bit Bucket, Git Hub and some other hosting providers to list your available repositories such that cloning amounts to picking a repository and tapping clone.
Even when Working Copy has no specific support for a hosting provider, you can copy-paste your URL into the top field and Working Copy will clone just as well.
Coda 1 received a review of 3.5/5 mice from Macworld.